Sideband_CE/sbapp/kivymd/uix/snackbar/snackbar.py
2022-10-08 17:17:59 +02:00

613 lines
17 KiB
Python
Executable File

"""
Components/Snackbar
===================
.. seealso::
`Material Design spec, Snackbars <https://material.io/components/snackbars>`_
.. rubric:: Snackbars provide brief messages about app processes at the bottom
of the screen.
.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/snackbar.png
:align: center
Usage
-----
.. code-block:: python
from kivy.lang import Builder
from kivymd.app import MDApp
KV = '''
#:import Snackbar kivymd.uix.snackbar.Snackbar
MDScreen:
MDRaisedButton:
text: "Create simple snackbar"
on_release: Snackbar(text="This is a snackbar!").open()
pos_hint: {"center_x": .5, "center_y": .5}
'''
class Test(MDApp):
def build(self):
return Builder.load_string(KV)
Test().run()
.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/snackbar-simple.gif
:align: center
Usage with snackbar_x, snackbar_y
---------------------------------
.. code-block:: python
Snackbar(
text="This is a snackbar!",
snackbar_x="10dp",
snackbar_y="10dp",
size_hint_x=(
Window.width - (dp(10) * 2)
) / Window.width
).open()
.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/snackbar-padding.gif
:align: center
Control width
-------------
.. code-block:: python
Snackbar(
text="This is a snackbar!",
snackbar_x="10dp",
snackbar_y="10dp",
size_hint_x=.5
).open()
.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/snackbar-percent-width.png
:align: center
Custom text color
-----------------
.. code-block:: python
Snackbar(
text="[color=#ddbb34]This is a snackbar![/color]",
snackbar_y="10dp",
snackbar_y="10dp",
size_hint_x=.7
).open()
.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/snackbar-custom-color.png
:align: center
Usage with button
-----------------
.. code-block:: python
snackbar = Snackbar(
text="This is a snackbar!",
snackbar_x="10dp",
snackbar_y="10dp",
)
snackbar.size_hint_x = (
Window.width - (snackbar.snackbar_x * 2)
) / Window.width
snackbar.buttons = [
MDFlatButton(
text="UPDATE",
text_color=(1, 1, 1, 1),
on_release=snackbar.dismiss,
),
MDFlatButton(
text="CANCEL",
text_color=(1, 1, 1, 1),
on_release=snackbar.dismiss,
),
]
snackbar.open()
.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/snackbar-button.png
:align: center
Using a button with custom color
--------------------------------
.. code-block:: python
Snackbar(
...
bg_color=(0, 0, 1, 1),
).open()
.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/snackbar-button-custom-color.png
:align: center
Custom usage
------------
.. code-block:: python
from kivy.lang import Builder
from kivy.animation import Animation
from kivy.clock import Clock
from kivy.metrics import dp
from kivymd.app import MDApp
from kivymd.uix.snackbar import Snackbar
KV = '''
MDScreen:
MDFloatingActionButton:
id: button
x: root.width - self.width - dp(10)
y: dp(10)
on_release: app.snackbar_show()
'''
class Test(MDApp):
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.screen = Builder.load_string(KV)
self.snackbar = None
self._interval = 0
def build(self):
return self.screen
def wait_interval(self, interval):
self._interval += interval
if self._interval > self.snackbar.duration + 0.5:
anim = Animation(y=dp(10), d=.2)
anim.start(self.screen.ids.button)
Clock.unschedule(self.wait_interval)
self._interval = 0
self.snackbar = None
def snackbar_show(self):
if not self.snackbar:
self.snackbar = Snackbar(text="This is a snackbar!")
self.snackbar.open()
anim = Animation(y=dp(72), d=.2)
anim.bind(on_complete=lambda *args: Clock.schedule_interval(
self.wait_interval, 0))
anim.start(self.screen.ids.button)
Test().run()
.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/snackbar-custom-usage.gif
:align: center
Custom Snackbar
---------------
.. code-block:: python
from kivy.lang import Builder
from kivy.core.window import Window
from kivy.properties import StringProperty, NumericProperty
from kivymd.app import MDApp
from kivymd.uix.button import MDFlatButton
from kivymd.uix.snackbar import BaseSnackbar
KV = '''
<CustomSnackbar>
MDIconButton:
pos_hint: {'center_y': .5}
icon: root.icon
opposite_colors: True
MDLabel:
id: text_bar
size_hint_y: None
height: self.texture_size[1]
text: root.text
font_size: root.font_size
theme_text_color: 'Custom'
text_color: 'ffffff'
shorten: True
shorten_from: 'right'
pos_hint: {'center_y': .5}
MDScreen:
MDRaisedButton:
text: "SHOW"
pos_hint: {"center_x": .5, "center_y": .45}
on_press: app.show()
'''
class CustomSnackbar(BaseSnackbar):
text = StringProperty(None)
icon = StringProperty(None)
font_size = NumericProperty("15sp")
class Test(MDApp):
def build(self):
return Builder.load_string(KV)
def show(self):
snackbar = CustomSnackbar(
text="This is a snackbar!",
icon="information",
snackbar_x="10dp",
snackbar_y="10dp",
buttons=[MDFlatButton(text="ACTION", text_color=(1, 1, 1, 1))]
)
snackbar.size_hint_x = (
Window.width - (snackbar.snackbar_x * 2)
) / Window.width
snackbar.open()
Test().run()
.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/snackbar-custom.png
:align: center
"""
__all__ = ("Snackbar", "BaseSnackbar")
import os
from kivy.animation import Animation
from kivy.clock import Clock
from kivy.core.window import Window
from kivy.lang import Builder
from kivy.properties import (
BooleanProperty,
ColorProperty,
ListProperty,
NumericProperty,
OptionProperty,
StringProperty,
)
from kivymd import uix_path
from kivymd.uix.button import BaseButton
from kivymd.uix.card import MDCard
with open(
os.path.join(uix_path, "snackbar", "snackbar.kv"), encoding="utf-8"
) as kv_file:
Builder.load_string(kv_file.read())
class BaseSnackbar(MDCard):
"""
:Events:
:attr:`on_open`
Called when a dialog is opened.
:attr:`on_dismiss`
When the front layer rises.
Abstract base class for all Snackbars.
This class handles sizing, positioning, shape and events for Snackbars
All Snackbars will be made off of this `BaseSnackbar`.
`BaseSnackbar` will always try to fill the remainder of the screen with
your Snackbar.
To make your Snackbar dynamic and symetric with snackbar_x.
Set size_hint_x like below:
.. code-block:: python
size_hint_z = (
Window.width - (snackbar_x * 2)
) / Window.width
"""
duration = NumericProperty(3)
"""
The amount of time that the snackbar will stay on screen for.
:attr:`duration` is a :class:`~kivy.properties.NumericProperty`
and defaults to `3`.
"""
auto_dismiss = BooleanProperty(True)
"""
Whether to use automatic closing of the snackbar or not.
:attr:`auto_dismiss` is a :class:`~kivy.properties.BooleanProperty`
and defaults to `'True'`.
"""
bg_color = ColorProperty(None)
"""
Snackbar background.
:attr:`bg_color` is a :class:`~kivy.properties.ColorProperty`
and defaults to `None`.
"""
buttons = ListProperty()
"""
Snackbar buttons.
:attr:`buttons` is a :class:`~kivy.properties.ListProperty`
and defaults to `'[]'`
"""
radius = ListProperty([5, 5, 5, 5])
"""
Snackbar radius.
:attr:`radius` is a :class:`~kivy.properties.ListProperty`
and defaults to `'[5, 5, 5, 5]'`
"""
snackbar_animation_dir = OptionProperty(
"Bottom",
options=["Top", "Bottom", "Left", "Right"],
)
"""
Snackbar animation direction.
Available options are: `"Top"`, `"Bottom"`, `"Left"`, `"Right"`
:attr:`snackbar_animation_dir` is an :class:`~kivy.properties.OptionProperty`
and defaults to `'Bottom'`.
"""
snackbar_x = NumericProperty("0dp")
"""
The snackbar x position in the screen
:attr:`snackbar_x` is a :class:`~kivy.properties.NumericProperty`
and defaults to `0dp`.
"""
snackbar_y = NumericProperty("0dp")
"""
The snackbar x position in the screen
:attr:`snackbar_y` is a :class:`~kivy.properties.NumericProperty`
and defaults to `0dp`.
"""
_interval = 0
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.register_event_type("on_open")
self.register_event_type("on_dismiss")
def dismiss(self, *args):
"""Dismiss the snackbar."""
def dismiss(interval):
if self.snackbar_animation_dir == "Top":
anim = Animation(y=(Window.height + self.height), d=0.2)
elif self.snackbar_animation_dir == "Left":
anim = Animation(x=-self.width, d=0.2)
elif self.snackbar_animation_dir == "Right":
anim = Animation(x=Window.width, d=0.2)
else:
anim = Animation(y=-self.height, d=0.2)
anim.bind(
on_complete=lambda *args: Window.parent.remove_widget(self)
)
anim.start(self)
Clock.schedule_once(dismiss, 0.5)
self.dispatch("on_dismiss")
def open(self):
"""Show the snackbar."""
def wait_interval(interval):
self._interval += interval
if self._interval > self.duration:
self.dismiss()
Clock.unschedule(wait_interval)
self._interval = 0
for c in Window.parent.children:
if isinstance(c, BaseSnackbar):
return
if self.snackbar_y > (Window.height - self.height):
self.snackbar_y = Window.height - self.height
self._calc_radius()
if self.size_hint_x == 1:
self.size_hint_x = (Window.width - self.snackbar_x) / Window.width
if (
self.snackbar_animation_dir == "Top"
or self.snackbar_animation_dir == "Bottom"
):
self.x = self.snackbar_x
if self.snackbar_animation_dir == "Top":
self.y = Window.height + self.height
else:
self.y = -self.height
Window.parent.add_widget(self)
if self.snackbar_animation_dir == "Top":
anim = Animation(
y=self.snackbar_y
if self.snackbar_y != 0
else Window.height - self.height,
d=0.2,
)
else:
anim = Animation(
y=self.snackbar_y if self.snackbar_y != 0 else 0, d=0.2
)
elif (
self.snackbar_animation_dir == "Left"
or self.snackbar_animation_dir == "Right"
):
self.y = self.snackbar_y
if self.snackbar_animation_dir == "Left":
self.x = -Window.width
else:
self.x = Window.width
Window.parent.add_widget(self)
anim = Animation(
x=self.snackbar_x if self.snackbar_x != 0 else 0, d=0.2
)
if self.auto_dismiss:
anim.bind(
on_complete=lambda *args: Clock.schedule_interval(
wait_interval, 0
)
)
anim.start(self)
self.dispatch("on_open")
def on_open(self, *args):
"""Called when a dialog is opened."""
def on_dismiss(self, *args):
"""Called when the dialog is closed."""
def on_buttons(self, instance, value):
def on_buttons(interval):
for button in value:
if issubclass(button.__class__, (BaseButton,)):
self.add_widget(button)
else:
raise ValueError(
f"The {button} object must be inherited from the base class <BaseButton>"
)
Clock.schedule_once(on_buttons)
def _calc_radius(self):
if (
self.snackbar_animation_dir == "Top"
or self.snackbar_animation_dir == "Bottom"
):
if self.snackbar_y == 0 and self.snackbar_x == 0:
if self.size_hint_x == 1:
self.radius = [0, 0, 0, 0]
else:
if self.snackbar_animation_dir == "Top":
self.radius = [0, 0, self.radius[2], 0]
else:
self.radius = [0, self.radius[1], 0, 0]
elif self.snackbar_y != 0 and self.snackbar_x == 0:
if self.size_hint_x == 1:
self.radius = [0, 0, 0, 0]
else:
if self.snackbar_y >= Window.height - self.height:
self.radius = [0, 0, self.radius[2], 0]
else:
self.radius = [0, self.radius[1], self.radius[2], 0]
elif self.snackbar_y == 0 and self.snackbar_x != 0:
if self.size_hint_x == 1:
if self.snackbar_animation_dir == "Top":
self.radius = [0, 0, 0, self.radius[3]]
else:
self.radius = [self.radius[0], 0, 0, 0]
else:
if self.snackbar_animation_dir == "Top":
self.radius = [0, 0, self.radius[2], self.radius[3]]
else:
self.radius = [self.radius[0], self.radius[1], 0, 0]
else: # self.snackbar_y != 0 and self.snackbar_x != 0
if self.size_hint_x == 1:
self.radius = [self.radius[0], 0, 0, self.radius[3]]
elif self.snackbar_y >= Window.height - self.height:
self.radius = [0, 0, self.radius[2], self.radius[3]]
elif (
self.snackbar_animation_dir == "Left"
or self.snackbar_animation_dir == "Right"
):
if self.snackbar_y == 0 and self.snackbar_x == 0:
if self.size_hint_x == 1:
self.radius = [0, 0, 0, 0]
else:
self.radius = [0, self.radius[1], 0, 0]
elif self.snackbar_y != 0 and self.snackbar_x == 0:
if self.size_hint_x == 1:
self.radius = [0, 0, 0, 0]
else:
self.radius = [0, self.radius[1], self.radius[2], 0]
elif self.snackbar_y == 0 and self.snackbar_x != 0:
if self.size_hint_x == 1:
self.radius = [self.radius[0], 0, 0, 0]
else:
self.radius = [self.radius[0], self.radius[1], 0, 0]
else: # self.snackbar_y != 0 and self.snackbar_x != 0
if self.size_hint_x == 1:
if self.snackbar_y >= Window.height - self.height:
self.radius = [0, 0, 0, self.radius[3]]
else:
self.radius = [self.radius[0], 0, 0, self.radius[3]]
elif self.snackbar_y >= Window.height - self.height:
self.radius = [0, 0, self.radius[2], self.radius[3]]
class Snackbar(BaseSnackbar):
"""
Snackbar inherits all its functionality from `BaseSnackbar`
"""
text = StringProperty()
"""
The text that will appear in the snackbar.
:attr:`text` is a :class:`~kivy.properties.StringProperty`
and defaults to `''`.
"""
font_size = NumericProperty("15sp")
"""
The font size of the text that will appear in the snackbar.
:attr:`font_size` is a :class:`~kivy.properties.NumericProperty` and
defaults to `'15sp'`.
"""