mirror of
https://github.com/liberatedsystems/Sideband_CE.git
synced 2024-09-03 04:13:27 +02:00
235 lines
7.4 KiB
Python
235 lines
7.4 KiB
Python
"""
|
|
Behaviors/Hover
|
|
===============
|
|
|
|
.. rubric:: Changing when the mouse is on the widget and the widget is visible.
|
|
|
|
To apply hover behavior, you must create a new class that is inherited from the
|
|
widget to which you apply the behavior and from the :attr:`HoverBehavior` class.
|
|
|
|
In `KV file`:
|
|
|
|
.. code-block:: kv
|
|
|
|
<HoverItem@MDBoxLayout+HoverBehavior>
|
|
|
|
In `python file`:
|
|
|
|
.. code-block:: python
|
|
|
|
class HoverItem(MDBoxLayout, HoverBehavior):
|
|
'''Custom item implementing hover behavior.'''
|
|
|
|
After creating a class, you must define two methods for it:
|
|
:attr:`HoverBehavior.on_enter` and :attr:`HoverBehavior.on_leave`, which will be automatically called
|
|
when the mouse cursor is over the widget and when the mouse cursor goes beyond
|
|
the widget.
|
|
|
|
.. note::
|
|
|
|
:class:`~HoverBehavior` will by default check to see if the current Widget is visible (i.e. not covered by a modal or popup and not a part of a Relative Layout, MDTab or Carousel that is not currently visible etc) and will only issue events if the widget is visible.
|
|
|
|
To get the legacy behavior that the events are always triggered, you can set `detect_visible` on the Widget to `False`.
|
|
|
|
.. code-block:: python
|
|
|
|
from kivy.lang import Builder
|
|
|
|
from kivymd.app import MDApp
|
|
from kivymd.uix.behaviors import HoverBehavior
|
|
from kivymd.uix.boxlayout import MDBoxLayout
|
|
|
|
KV = '''
|
|
Screen
|
|
|
|
MDBoxLayout:
|
|
id: box
|
|
pos_hint: {'center_x': .5, 'center_y': .5}
|
|
size_hint: .8, .8
|
|
md_bg_color: app.theme_cls.bg_darkest
|
|
'''
|
|
|
|
|
|
class HoverItem(MDBoxLayout, HoverBehavior):
|
|
'''Custom item implementing hover behavior.'''
|
|
|
|
def on_enter(self, *args):
|
|
'''The method will be called when the mouse cursor
|
|
is within the borders of the current widget.'''
|
|
|
|
self.md_bg_color = (1, 1, 1, 1)
|
|
|
|
def on_leave(self, *args):
|
|
'''The method will be called when the mouse cursor goes beyond
|
|
the borders of the current widget.'''
|
|
|
|
self.md_bg_color = self.theme_cls.bg_darkest
|
|
|
|
|
|
class Test(MDApp):
|
|
def build(self):
|
|
self.screen = Builder.load_string(KV)
|
|
for i in range(5):
|
|
self.screen.ids.box.add_widget(HoverItem())
|
|
return self.screen
|
|
|
|
|
|
Test().run()
|
|
|
|
.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/hover-behavior.gif
|
|
:width: 250 px
|
|
:align: center
|
|
"""
|
|
|
|
__all__ = ("HoverBehavior",)
|
|
|
|
from kivy.core.window import Window
|
|
from kivy.properties import BooleanProperty, ObjectProperty
|
|
from kivy.uix.widget import Widget
|
|
|
|
|
|
class HoverBehavior(object):
|
|
"""
|
|
:Events:
|
|
:attr:`on_enter`
|
|
Called when mouse enters the bbox of the widget AND the widget is visible
|
|
:attr:`on_leave`
|
|
Called when the mouse exits the widget AND the widget is visible
|
|
"""
|
|
|
|
hovering = BooleanProperty(False)
|
|
"""
|
|
`True`, if the mouse cursor is within the borders of the widget.
|
|
|
|
Note that this is set and cleared even if the widget is not visible
|
|
|
|
:attr:`hover` is a :class:`~kivy.properties.BooleanProperty`
|
|
and defaults to `False`.
|
|
"""
|
|
|
|
hover_visible = BooleanProperty(False)
|
|
"""
|
|
`True` if hovering is True AND is the current widget is visible
|
|
|
|
:attr:`hover_visible` is a :class:`~kivy.properties.BooleanProperty`
|
|
and defaults to `False`.
|
|
"""
|
|
|
|
enter_point = ObjectProperty(allownone=True)
|
|
"""
|
|
Holds the last position where the mouse pointer crossed into the Widget
|
|
if the Widget is visible and is currently in a hovering state
|
|
|
|
:attr:`enter_point` is a :class:`~kivy.properties.ObjectProperty`
|
|
and defaults to `None`.
|
|
"""
|
|
|
|
detect_visible = BooleanProperty(True)
|
|
"""
|
|
Should this widget perform the visibility check?
|
|
|
|
:attr:`detect_visible` is a :class:`~kivy.properties.BooleanProperty`
|
|
and defaults to `True`.
|
|
"""
|
|
|
|
def __init__(self, **kwargs):
|
|
self.register_event_type("on_enter")
|
|
self.register_event_type("on_leave")
|
|
Window.bind(mouse_pos=self.on_mouse_update)
|
|
super(HoverBehavior, self).__init__(**kwargs)
|
|
|
|
def on_mouse_update(self, *args):
|
|
# If the Widget currently has no parent, do nothing
|
|
if not self.get_root_window():
|
|
return
|
|
pos = args[1]
|
|
#
|
|
# is the pointer in the same position as the widget?
|
|
# If not - then issue an on_exit event if needed
|
|
#
|
|
if not self.collide_point(*self.to_widget(*pos)):
|
|
self.hovering = False
|
|
self.enter_point = None
|
|
if self.hover_visible:
|
|
self.hover_visible = False
|
|
self.dispatch("on_leave")
|
|
return
|
|
|
|
#
|
|
# The pointer is in the same position as the widget
|
|
#
|
|
|
|
if self.hovering:
|
|
#
|
|
# nothing to do here. Not - this does not handle the case where
|
|
# a popup comes over an existing hover event.
|
|
# This seems reasonable
|
|
#
|
|
return
|
|
|
|
#
|
|
# Otherwise - set the hovering attribute
|
|
#
|
|
self.hovering = True
|
|
|
|
#
|
|
# We need to traverse the tree to see if the Widget is visible
|
|
#
|
|
# This is a two stage process:
|
|
# - first go up the tree to the root Window.
|
|
# At each stage - check that the Widget is actually visible
|
|
# - Second - At the root Window check that there is not another branch
|
|
# covering the Widget
|
|
#
|
|
|
|
self.hover_visible = True
|
|
if self.detect_visible:
|
|
widget: Widget = self
|
|
while True:
|
|
# Walk up the Widget tree from the target Widget
|
|
parent = widget.parent
|
|
try:
|
|
# See if the mouse point collides with the parent
|
|
# using both local and glabal coordinates to cover absoluet and relative layouts
|
|
pinside = parent.collide_point(
|
|
*parent.to_widget(*pos)
|
|
) or parent.collide_point(*pos)
|
|
except Exception:
|
|
# The collide_point will error when you reach the root Window
|
|
break
|
|
if not pinside:
|
|
self.hover_visible = False
|
|
break
|
|
# Iterate upwards
|
|
widget = parent
|
|
|
|
#
|
|
# parent = root window
|
|
# widget = first Widget on the current branch
|
|
#
|
|
|
|
children = parent.children
|
|
for child in children:
|
|
# For each top level widget - check if is current branch
|
|
# If it is - then break.
|
|
# If not then - since we start at 0 - this widget is visible
|
|
#
|
|
# Check to see if it should take the hover
|
|
#
|
|
if child == widget:
|
|
# this means that the current widget is visible
|
|
break
|
|
if child.collide_point(*pos):
|
|
# this means that the current widget is covered by a modal or popup
|
|
self.hover_visible = False
|
|
break
|
|
if self.hover_visible:
|
|
self.enter_point = pos
|
|
self.dispatch("on_enter")
|
|
|
|
def on_enter(self):
|
|
"""Called when mouse enters the bbox of the widget AND the widget is visible."""
|
|
|
|
def on_leave(self):
|
|
"""Called when the mouse exits the widget AND the widget is visible."""
|