send() can return a value > 0 but less than size indicating it was able to accept some of the data in buffer. The caller must try again after updating the buffer pointer and size remaining.
* Rework WiFiClient
Rework WiFiClient to correct error where making a copy of a WiFiClient object resulted in the socket being closed prematurely.
Added loop and select to write to handle/prevent EAGAIN errors.
* Rework WiFiClient to use shared_ptr
Rework changes to utilize shared_ptr rather than manually maintaining reference count.
Revert changes to write
* Incorporate comments from review
Move WiFiClientSocketHandle and fd() into WiFiClient.cpp
The send call may return EAGAIN. This indicates a recoverable error and a retry should be attempted. The current implementation treats this as a fatal error. Further, the current implementation strips the error code, setting it to 0, which prevents the caller from handling it directly.
This change utilizes select to verify the socket is available prior to calling send and will retry on an EAGAIN condition.