arduino-esp32/tools/sdk/include/asio/asio/raw_socket_service.hpp
Me No Dev 04963009ee
Update IDF to a0468b2 (#2108)
* Update IDF to a0468b2

* add missing ld file

* Fix PIO builds and change coex policy
2018-11-26 23:22:11 +01:00

467 lines
14 KiB
C++

//
// raw_socket_service.hpp
// ~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_RAW_SOCKET_SERVICE_HPP
#define ASIO_RAW_SOCKET_SERVICE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#if defined(ASIO_ENABLE_OLD_SERVICES)
#include <cstddef>
#include "asio/async_result.hpp"
#include "asio/detail/type_traits.hpp"
#include "asio/error.hpp"
#include "asio/io_context.hpp"
#if defined(ASIO_WINDOWS_RUNTIME)
# include "asio/detail/null_socket_service.hpp"
#elif defined(ASIO_HAS_IOCP)
# include "asio/detail/win_iocp_socket_service.hpp"
#else
# include "asio/detail/reactive_socket_service.hpp"
#endif
#include "asio/detail/push_options.hpp"
namespace asio {
/// Default service implementation for a raw socket.
template <typename Protocol>
class raw_socket_service
#if defined(GENERATING_DOCUMENTATION)
: public asio::io_context::service
#else
: public asio::detail::service_base<raw_socket_service<Protocol> >
#endif
{
public:
#if defined(GENERATING_DOCUMENTATION)
/// The unique service identifier.
static asio::io_context::id id;
#endif
/// The protocol type.
typedef Protocol protocol_type;
/// The endpoint type.
typedef typename Protocol::endpoint endpoint_type;
private:
// The type of the platform-specific implementation.
#if defined(ASIO_WINDOWS_RUNTIME)
typedef detail::null_socket_service<Protocol> service_impl_type;
#elif defined(ASIO_HAS_IOCP)
typedef detail::win_iocp_socket_service<Protocol> service_impl_type;
#else
typedef detail::reactive_socket_service<Protocol> service_impl_type;
#endif
public:
/// The type of a raw socket.
#if defined(GENERATING_DOCUMENTATION)
typedef implementation_defined implementation_type;
#else
typedef typename service_impl_type::implementation_type implementation_type;
#endif
/// The native socket type.
#if defined(GENERATING_DOCUMENTATION)
typedef implementation_defined native_handle_type;
#else
typedef typename service_impl_type::native_handle_type native_handle_type;
#endif
/// Construct a new raw socket service for the specified io_context.
explicit raw_socket_service(asio::io_context& io_context)
: asio::detail::service_base<
raw_socket_service<Protocol> >(io_context),
service_impl_(io_context)
{
}
/// Construct a new raw socket implementation.
void construct(implementation_type& impl)
{
service_impl_.construct(impl);
}
#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
/// Move-construct a new raw socket implementation.
void move_construct(implementation_type& impl,
implementation_type& other_impl)
{
service_impl_.move_construct(impl, other_impl);
}
/// Move-assign from another raw socket implementation.
void move_assign(implementation_type& impl,
raw_socket_service& other_service,
implementation_type& other_impl)
{
service_impl_.move_assign(impl, other_service.service_impl_, other_impl);
}
// All socket services have access to each other's implementations.
template <typename Protocol1> friend class raw_socket_service;
/// Move-construct a new raw socket implementation from another protocol
/// type.
template <typename Protocol1>
void converting_move_construct(implementation_type& impl,
raw_socket_service<Protocol1>& other_service,
typename raw_socket_service<
Protocol1>::implementation_type& other_impl,
typename enable_if<is_convertible<
Protocol1, Protocol>::value>::type* = 0)
{
service_impl_.template converting_move_construct<Protocol1>(
impl, other_service.service_impl_, other_impl);
}
#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
/// Destroy a raw socket implementation.
void destroy(implementation_type& impl)
{
service_impl_.destroy(impl);
}
// Open a new raw socket implementation.
ASIO_SYNC_OP_VOID open(implementation_type& impl,
const protocol_type& protocol, asio::error_code& ec)
{
if (protocol.type() == ASIO_OS_DEF(SOCK_RAW))
service_impl_.open(impl, protocol, ec);
else
ec = asio::error::invalid_argument;
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Assign an existing native socket to a raw socket.
ASIO_SYNC_OP_VOID assign(implementation_type& impl,
const protocol_type& protocol, const native_handle_type& native_socket,
asio::error_code& ec)
{
service_impl_.assign(impl, protocol, native_socket, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Determine whether the socket is open.
bool is_open(const implementation_type& impl) const
{
return service_impl_.is_open(impl);
}
/// Close a raw socket implementation.
ASIO_SYNC_OP_VOID close(implementation_type& impl,
asio::error_code& ec)
{
service_impl_.close(impl, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Release ownership of the underlying socket.
native_handle_type release(implementation_type& impl,
asio::error_code& ec)
{
return service_impl_.release(impl, ec);
}
/// Get the native socket implementation.
native_handle_type native_handle(implementation_type& impl)
{
return service_impl_.native_handle(impl);
}
/// Cancel all asynchronous operations associated with the socket.
ASIO_SYNC_OP_VOID cancel(implementation_type& impl,
asio::error_code& ec)
{
service_impl_.cancel(impl, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Determine whether the socket is at the out-of-band data mark.
bool at_mark(const implementation_type& impl,
asio::error_code& ec) const
{
return service_impl_.at_mark(impl, ec);
}
/// Determine the number of bytes available for reading.
std::size_t available(const implementation_type& impl,
asio::error_code& ec) const
{
return service_impl_.available(impl, ec);
}
// Bind the raw socket to the specified local endpoint.
ASIO_SYNC_OP_VOID bind(implementation_type& impl,
const endpoint_type& endpoint, asio::error_code& ec)
{
service_impl_.bind(impl, endpoint, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Connect the raw socket to the specified endpoint.
ASIO_SYNC_OP_VOID connect(implementation_type& impl,
const endpoint_type& peer_endpoint, asio::error_code& ec)
{
service_impl_.connect(impl, peer_endpoint, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Start an asynchronous connect.
template <typename ConnectHandler>
ASIO_INITFN_RESULT_TYPE(ConnectHandler,
void (asio::error_code))
async_connect(implementation_type& impl,
const endpoint_type& peer_endpoint,
ASIO_MOVE_ARG(ConnectHandler) handler)
{
async_completion<ConnectHandler,
void (asio::error_code)> init(handler);
service_impl_.async_connect(impl, peer_endpoint, init.completion_handler);
return init.result.get();
}
/// Set a socket option.
template <typename SettableSocketOption>
ASIO_SYNC_OP_VOID set_option(implementation_type& impl,
const SettableSocketOption& option, asio::error_code& ec)
{
service_impl_.set_option(impl, option, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Get a socket option.
template <typename GettableSocketOption>
ASIO_SYNC_OP_VOID get_option(const implementation_type& impl,
GettableSocketOption& option, asio::error_code& ec) const
{
service_impl_.get_option(impl, option, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Perform an IO control command on the socket.
template <typename IoControlCommand>
ASIO_SYNC_OP_VOID io_control(implementation_type& impl,
IoControlCommand& command, asio::error_code& ec)
{
service_impl_.io_control(impl, command, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Gets the non-blocking mode of the socket.
bool non_blocking(const implementation_type& impl) const
{
return service_impl_.non_blocking(impl);
}
/// Sets the non-blocking mode of the socket.
ASIO_SYNC_OP_VOID non_blocking(implementation_type& impl,
bool mode, asio::error_code& ec)
{
service_impl_.non_blocking(impl, mode, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Gets the non-blocking mode of the native socket implementation.
bool native_non_blocking(const implementation_type& impl) const
{
return service_impl_.native_non_blocking(impl);
}
/// Sets the non-blocking mode of the native socket implementation.
ASIO_SYNC_OP_VOID native_non_blocking(implementation_type& impl,
bool mode, asio::error_code& ec)
{
service_impl_.native_non_blocking(impl, mode, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Get the local endpoint.
endpoint_type local_endpoint(const implementation_type& impl,
asio::error_code& ec) const
{
return service_impl_.local_endpoint(impl, ec);
}
/// Get the remote endpoint.
endpoint_type remote_endpoint(const implementation_type& impl,
asio::error_code& ec) const
{
return service_impl_.remote_endpoint(impl, ec);
}
/// Disable sends or receives on the socket.
ASIO_SYNC_OP_VOID shutdown(implementation_type& impl,
socket_base::shutdown_type what, asio::error_code& ec)
{
service_impl_.shutdown(impl, what, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Wait for the socket to become ready to read, ready to write, or to have
/// pending error conditions.
ASIO_SYNC_OP_VOID wait(implementation_type& impl,
socket_base::wait_type w, asio::error_code& ec)
{
service_impl_.wait(impl, w, ec);
ASIO_SYNC_OP_VOID_RETURN(ec);
}
/// Asynchronously wait for the socket to become ready to read, ready to
/// write, or to have pending error conditions.
template <typename WaitHandler>
ASIO_INITFN_RESULT_TYPE(WaitHandler,
void (asio::error_code))
async_wait(implementation_type& impl, socket_base::wait_type w,
ASIO_MOVE_ARG(WaitHandler) handler)
{
async_completion<WaitHandler,
void (asio::error_code)> init(handler);
service_impl_.async_wait(impl, w, init.completion_handler);
return init.result.get();
}
/// Send the given data to the peer.
template <typename ConstBufferSequence>
std::size_t send(implementation_type& impl,
const ConstBufferSequence& buffers,
socket_base::message_flags flags, asio::error_code& ec)
{
return service_impl_.send(impl, buffers, flags, ec);
}
/// Start an asynchronous send.
template <typename ConstBufferSequence, typename WriteHandler>
ASIO_INITFN_RESULT_TYPE(WriteHandler,
void (asio::error_code, std::size_t))
async_send(implementation_type& impl, const ConstBufferSequence& buffers,
socket_base::message_flags flags,
ASIO_MOVE_ARG(WriteHandler) handler)
{
async_completion<WriteHandler,
void (asio::error_code, std::size_t)> init(handler);
service_impl_.async_send(impl, buffers, flags, init.completion_handler);
return init.result.get();
}
/// Send raw data to the specified endpoint.
template <typename ConstBufferSequence>
std::size_t send_to(implementation_type& impl,
const ConstBufferSequence& buffers, const endpoint_type& destination,
socket_base::message_flags flags, asio::error_code& ec)
{
return service_impl_.send_to(impl, buffers, destination, flags, ec);
}
/// Start an asynchronous send.
template <typename ConstBufferSequence, typename WriteHandler>
ASIO_INITFN_RESULT_TYPE(WriteHandler,
void (asio::error_code, std::size_t))
async_send_to(implementation_type& impl,
const ConstBufferSequence& buffers, const endpoint_type& destination,
socket_base::message_flags flags,
ASIO_MOVE_ARG(WriteHandler) handler)
{
async_completion<WriteHandler,
void (asio::error_code, std::size_t)> init(handler);
service_impl_.async_send_to(impl, buffers,
destination, flags, init.completion_handler);
return init.result.get();
}
/// Receive some data from the peer.
template <typename MutableBufferSequence>
std::size_t receive(implementation_type& impl,
const MutableBufferSequence& buffers,
socket_base::message_flags flags, asio::error_code& ec)
{
return service_impl_.receive(impl, buffers, flags, ec);
}
/// Start an asynchronous receive.
template <typename MutableBufferSequence, typename ReadHandler>
ASIO_INITFN_RESULT_TYPE(ReadHandler,
void (asio::error_code, std::size_t))
async_receive(implementation_type& impl,
const MutableBufferSequence& buffers,
socket_base::message_flags flags,
ASIO_MOVE_ARG(ReadHandler) handler)
{
async_completion<ReadHandler,
void (asio::error_code, std::size_t)> init(handler);
service_impl_.async_receive(impl, buffers, flags, init.completion_handler);
return init.result.get();
}
/// Receive raw data with the endpoint of the sender.
template <typename MutableBufferSequence>
std::size_t receive_from(implementation_type& impl,
const MutableBufferSequence& buffers, endpoint_type& sender_endpoint,
socket_base::message_flags flags, asio::error_code& ec)
{
return service_impl_.receive_from(impl, buffers, sender_endpoint, flags,
ec);
}
/// Start an asynchronous receive that will get the endpoint of the sender.
template <typename MutableBufferSequence, typename ReadHandler>
ASIO_INITFN_RESULT_TYPE(ReadHandler,
void (asio::error_code, std::size_t))
async_receive_from(implementation_type& impl,
const MutableBufferSequence& buffers, endpoint_type& sender_endpoint,
socket_base::message_flags flags,
ASIO_MOVE_ARG(ReadHandler) handler)
{
async_completion<ReadHandler,
void (asio::error_code, std::size_t)> init(handler);
service_impl_.async_receive_from(impl, buffers,
sender_endpoint, flags, init.completion_handler);
return init.result.get();
}
private:
// Destroy all user-defined handler objects owned by the service.
void shutdown()
{
service_impl_.shutdown();
}
// The platform-specific implementation.
service_impl_type service_impl_;
};
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // defined(ASIO_ENABLE_OLD_SERVICES)
#endif // ASIO_RAW_SOCKET_SERVICE_HPP