04963009ee
* Update IDF to a0468b2 * add missing ld file * Fix PIO builds and change coex policy
467 lines
14 KiB
C++
467 lines
14 KiB
C++
//
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// raw_socket_service.hpp
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// ~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef ASIO_RAW_SOCKET_SERVICE_HPP
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#define ASIO_RAW_SOCKET_SERVICE_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include "asio/detail/config.hpp"
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#if defined(ASIO_ENABLE_OLD_SERVICES)
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#include <cstddef>
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#include "asio/async_result.hpp"
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#include "asio/detail/type_traits.hpp"
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#include "asio/error.hpp"
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#include "asio/io_context.hpp"
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#if defined(ASIO_WINDOWS_RUNTIME)
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# include "asio/detail/null_socket_service.hpp"
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#elif defined(ASIO_HAS_IOCP)
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# include "asio/detail/win_iocp_socket_service.hpp"
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#else
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# include "asio/detail/reactive_socket_service.hpp"
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#endif
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#include "asio/detail/push_options.hpp"
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namespace asio {
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/// Default service implementation for a raw socket.
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template <typename Protocol>
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class raw_socket_service
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#if defined(GENERATING_DOCUMENTATION)
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: public asio::io_context::service
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#else
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: public asio::detail::service_base<raw_socket_service<Protocol> >
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#endif
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{
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public:
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#if defined(GENERATING_DOCUMENTATION)
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/// The unique service identifier.
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static asio::io_context::id id;
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#endif
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/// The protocol type.
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typedef Protocol protocol_type;
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/// The endpoint type.
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typedef typename Protocol::endpoint endpoint_type;
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private:
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// The type of the platform-specific implementation.
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#if defined(ASIO_WINDOWS_RUNTIME)
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typedef detail::null_socket_service<Protocol> service_impl_type;
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#elif defined(ASIO_HAS_IOCP)
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typedef detail::win_iocp_socket_service<Protocol> service_impl_type;
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#else
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typedef detail::reactive_socket_service<Protocol> service_impl_type;
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#endif
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public:
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/// The type of a raw socket.
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#if defined(GENERATING_DOCUMENTATION)
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typedef implementation_defined implementation_type;
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#else
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typedef typename service_impl_type::implementation_type implementation_type;
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#endif
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/// The native socket type.
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#if defined(GENERATING_DOCUMENTATION)
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typedef implementation_defined native_handle_type;
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#else
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typedef typename service_impl_type::native_handle_type native_handle_type;
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#endif
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/// Construct a new raw socket service for the specified io_context.
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explicit raw_socket_service(asio::io_context& io_context)
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: asio::detail::service_base<
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raw_socket_service<Protocol> >(io_context),
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service_impl_(io_context)
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{
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}
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/// Construct a new raw socket implementation.
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void construct(implementation_type& impl)
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{
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service_impl_.construct(impl);
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}
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#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
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/// Move-construct a new raw socket implementation.
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void move_construct(implementation_type& impl,
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implementation_type& other_impl)
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{
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service_impl_.move_construct(impl, other_impl);
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}
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/// Move-assign from another raw socket implementation.
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void move_assign(implementation_type& impl,
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raw_socket_service& other_service,
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implementation_type& other_impl)
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{
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service_impl_.move_assign(impl, other_service.service_impl_, other_impl);
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}
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// All socket services have access to each other's implementations.
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template <typename Protocol1> friend class raw_socket_service;
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/// Move-construct a new raw socket implementation from another protocol
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/// type.
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template <typename Protocol1>
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void converting_move_construct(implementation_type& impl,
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raw_socket_service<Protocol1>& other_service,
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typename raw_socket_service<
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Protocol1>::implementation_type& other_impl,
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typename enable_if<is_convertible<
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Protocol1, Protocol>::value>::type* = 0)
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{
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service_impl_.template converting_move_construct<Protocol1>(
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impl, other_service.service_impl_, other_impl);
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}
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#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
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/// Destroy a raw socket implementation.
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void destroy(implementation_type& impl)
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{
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service_impl_.destroy(impl);
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}
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// Open a new raw socket implementation.
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ASIO_SYNC_OP_VOID open(implementation_type& impl,
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const protocol_type& protocol, asio::error_code& ec)
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{
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if (protocol.type() == ASIO_OS_DEF(SOCK_RAW))
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service_impl_.open(impl, protocol, ec);
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else
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ec = asio::error::invalid_argument;
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Assign an existing native socket to a raw socket.
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ASIO_SYNC_OP_VOID assign(implementation_type& impl,
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const protocol_type& protocol, const native_handle_type& native_socket,
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asio::error_code& ec)
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{
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service_impl_.assign(impl, protocol, native_socket, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Determine whether the socket is open.
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bool is_open(const implementation_type& impl) const
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{
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return service_impl_.is_open(impl);
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}
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/// Close a raw socket implementation.
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ASIO_SYNC_OP_VOID close(implementation_type& impl,
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asio::error_code& ec)
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{
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service_impl_.close(impl, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Release ownership of the underlying socket.
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native_handle_type release(implementation_type& impl,
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asio::error_code& ec)
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{
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return service_impl_.release(impl, ec);
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}
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/// Get the native socket implementation.
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native_handle_type native_handle(implementation_type& impl)
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{
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return service_impl_.native_handle(impl);
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}
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/// Cancel all asynchronous operations associated with the socket.
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ASIO_SYNC_OP_VOID cancel(implementation_type& impl,
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asio::error_code& ec)
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{
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service_impl_.cancel(impl, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Determine whether the socket is at the out-of-band data mark.
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bool at_mark(const implementation_type& impl,
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asio::error_code& ec) const
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{
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return service_impl_.at_mark(impl, ec);
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}
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/// Determine the number of bytes available for reading.
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std::size_t available(const implementation_type& impl,
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asio::error_code& ec) const
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{
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return service_impl_.available(impl, ec);
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}
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// Bind the raw socket to the specified local endpoint.
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ASIO_SYNC_OP_VOID bind(implementation_type& impl,
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const endpoint_type& endpoint, asio::error_code& ec)
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{
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service_impl_.bind(impl, endpoint, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Connect the raw socket to the specified endpoint.
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ASIO_SYNC_OP_VOID connect(implementation_type& impl,
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const endpoint_type& peer_endpoint, asio::error_code& ec)
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{
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service_impl_.connect(impl, peer_endpoint, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Start an asynchronous connect.
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template <typename ConnectHandler>
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ASIO_INITFN_RESULT_TYPE(ConnectHandler,
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void (asio::error_code))
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async_connect(implementation_type& impl,
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const endpoint_type& peer_endpoint,
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ASIO_MOVE_ARG(ConnectHandler) handler)
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{
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async_completion<ConnectHandler,
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void (asio::error_code)> init(handler);
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service_impl_.async_connect(impl, peer_endpoint, init.completion_handler);
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return init.result.get();
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}
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/// Set a socket option.
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template <typename SettableSocketOption>
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ASIO_SYNC_OP_VOID set_option(implementation_type& impl,
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const SettableSocketOption& option, asio::error_code& ec)
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{
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service_impl_.set_option(impl, option, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Get a socket option.
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template <typename GettableSocketOption>
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ASIO_SYNC_OP_VOID get_option(const implementation_type& impl,
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GettableSocketOption& option, asio::error_code& ec) const
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{
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service_impl_.get_option(impl, option, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Perform an IO control command on the socket.
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template <typename IoControlCommand>
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ASIO_SYNC_OP_VOID io_control(implementation_type& impl,
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IoControlCommand& command, asio::error_code& ec)
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{
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service_impl_.io_control(impl, command, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Gets the non-blocking mode of the socket.
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bool non_blocking(const implementation_type& impl) const
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{
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return service_impl_.non_blocking(impl);
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}
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/// Sets the non-blocking mode of the socket.
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ASIO_SYNC_OP_VOID non_blocking(implementation_type& impl,
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bool mode, asio::error_code& ec)
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{
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service_impl_.non_blocking(impl, mode, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Gets the non-blocking mode of the native socket implementation.
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bool native_non_blocking(const implementation_type& impl) const
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{
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return service_impl_.native_non_blocking(impl);
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}
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/// Sets the non-blocking mode of the native socket implementation.
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ASIO_SYNC_OP_VOID native_non_blocking(implementation_type& impl,
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bool mode, asio::error_code& ec)
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{
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service_impl_.native_non_blocking(impl, mode, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Get the local endpoint.
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endpoint_type local_endpoint(const implementation_type& impl,
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asio::error_code& ec) const
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{
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return service_impl_.local_endpoint(impl, ec);
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}
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/// Get the remote endpoint.
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endpoint_type remote_endpoint(const implementation_type& impl,
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asio::error_code& ec) const
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{
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return service_impl_.remote_endpoint(impl, ec);
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}
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/// Disable sends or receives on the socket.
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ASIO_SYNC_OP_VOID shutdown(implementation_type& impl,
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socket_base::shutdown_type what, asio::error_code& ec)
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{
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service_impl_.shutdown(impl, what, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Wait for the socket to become ready to read, ready to write, or to have
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/// pending error conditions.
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ASIO_SYNC_OP_VOID wait(implementation_type& impl,
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socket_base::wait_type w, asio::error_code& ec)
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{
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service_impl_.wait(impl, w, ec);
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ASIO_SYNC_OP_VOID_RETURN(ec);
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}
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/// Asynchronously wait for the socket to become ready to read, ready to
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/// write, or to have pending error conditions.
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template <typename WaitHandler>
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ASIO_INITFN_RESULT_TYPE(WaitHandler,
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void (asio::error_code))
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async_wait(implementation_type& impl, socket_base::wait_type w,
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ASIO_MOVE_ARG(WaitHandler) handler)
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{
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async_completion<WaitHandler,
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void (asio::error_code)> init(handler);
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service_impl_.async_wait(impl, w, init.completion_handler);
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return init.result.get();
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}
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/// Send the given data to the peer.
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template <typename ConstBufferSequence>
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std::size_t send(implementation_type& impl,
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const ConstBufferSequence& buffers,
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socket_base::message_flags flags, asio::error_code& ec)
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{
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return service_impl_.send(impl, buffers, flags, ec);
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}
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/// Start an asynchronous send.
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template <typename ConstBufferSequence, typename WriteHandler>
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ASIO_INITFN_RESULT_TYPE(WriteHandler,
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void (asio::error_code, std::size_t))
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async_send(implementation_type& impl, const ConstBufferSequence& buffers,
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socket_base::message_flags flags,
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ASIO_MOVE_ARG(WriteHandler) handler)
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{
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async_completion<WriteHandler,
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void (asio::error_code, std::size_t)> init(handler);
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service_impl_.async_send(impl, buffers, flags, init.completion_handler);
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return init.result.get();
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}
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/// Send raw data to the specified endpoint.
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template <typename ConstBufferSequence>
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std::size_t send_to(implementation_type& impl,
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const ConstBufferSequence& buffers, const endpoint_type& destination,
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socket_base::message_flags flags, asio::error_code& ec)
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{
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return service_impl_.send_to(impl, buffers, destination, flags, ec);
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}
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/// Start an asynchronous send.
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template <typename ConstBufferSequence, typename WriteHandler>
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ASIO_INITFN_RESULT_TYPE(WriteHandler,
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void (asio::error_code, std::size_t))
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async_send_to(implementation_type& impl,
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const ConstBufferSequence& buffers, const endpoint_type& destination,
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socket_base::message_flags flags,
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ASIO_MOVE_ARG(WriteHandler) handler)
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{
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async_completion<WriteHandler,
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void (asio::error_code, std::size_t)> init(handler);
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service_impl_.async_send_to(impl, buffers,
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destination, flags, init.completion_handler);
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return init.result.get();
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}
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/// Receive some data from the peer.
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template <typename MutableBufferSequence>
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std::size_t receive(implementation_type& impl,
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const MutableBufferSequence& buffers,
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socket_base::message_flags flags, asio::error_code& ec)
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{
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return service_impl_.receive(impl, buffers, flags, ec);
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}
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/// Start an asynchronous receive.
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template <typename MutableBufferSequence, typename ReadHandler>
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ASIO_INITFN_RESULT_TYPE(ReadHandler,
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void (asio::error_code, std::size_t))
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async_receive(implementation_type& impl,
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const MutableBufferSequence& buffers,
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socket_base::message_flags flags,
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ASIO_MOVE_ARG(ReadHandler) handler)
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{
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async_completion<ReadHandler,
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void (asio::error_code, std::size_t)> init(handler);
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service_impl_.async_receive(impl, buffers, flags, init.completion_handler);
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return init.result.get();
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}
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/// Receive raw data with the endpoint of the sender.
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template <typename MutableBufferSequence>
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std::size_t receive_from(implementation_type& impl,
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const MutableBufferSequence& buffers, endpoint_type& sender_endpoint,
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socket_base::message_flags flags, asio::error_code& ec)
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{
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return service_impl_.receive_from(impl, buffers, sender_endpoint, flags,
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ec);
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}
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/// Start an asynchronous receive that will get the endpoint of the sender.
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template <typename MutableBufferSequence, typename ReadHandler>
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ASIO_INITFN_RESULT_TYPE(ReadHandler,
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void (asio::error_code, std::size_t))
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async_receive_from(implementation_type& impl,
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const MutableBufferSequence& buffers, endpoint_type& sender_endpoint,
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socket_base::message_flags flags,
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ASIO_MOVE_ARG(ReadHandler) handler)
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{
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async_completion<ReadHandler,
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void (asio::error_code, std::size_t)> init(handler);
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service_impl_.async_receive_from(impl, buffers,
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sender_endpoint, flags, init.completion_handler);
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return init.result.get();
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}
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private:
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// Destroy all user-defined handler objects owned by the service.
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void shutdown()
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{
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service_impl_.shutdown();
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}
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// The platform-specific implementation.
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service_impl_type service_impl_;
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};
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} // namespace asio
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#include "asio/detail/pop_options.hpp"
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#endif // defined(ASIO_ENABLE_OLD_SERVICES)
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#endif // ASIO_RAW_SOCKET_SERVICE_HPP
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