04963009ee
* Update IDF to a0468b2 * add missing ld file * Fix PIO builds and change coex policy
233 lines
7.0 KiB
C++
233 lines
7.0 KiB
C++
//
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// thread_pool.hpp
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// ~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef ASIO_THREAD_POOL_HPP
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#define ASIO_THREAD_POOL_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include "asio/detail/config.hpp"
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#include "asio/detail/noncopyable.hpp"
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#include "asio/detail/scheduler.hpp"
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#include "asio/detail/thread_group.hpp"
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#include "asio/execution_context.hpp"
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#include "asio/detail/push_options.hpp"
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namespace asio {
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/// A simple fixed-size thread pool.
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/**
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* The thread pool class is an execution context where functions are permitted
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* to run on one of a fixed number of threads.
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*
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* @par Submitting tasks to the pool
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*
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* To submit functions to the io_context, use the @ref asio::dispatch,
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* @ref asio::post or @ref asio::defer free functions.
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*
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* For example:
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*
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* @code void my_task()
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* {
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* ...
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* }
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*
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* ...
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*
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* // Launch the pool with four threads.
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* asio::thread_pool pool(4);
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*
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* // Submit a function to the pool.
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* asio::post(pool, my_task);
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*
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* // Submit a lambda object to the pool.
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* asio::post(pool,
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* []()
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* {
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* ...
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* });
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*
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* // Wait for all tasks in the pool to complete.
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* pool.join(); @endcode
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*/
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class thread_pool
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: public execution_context
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{
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public:
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class executor_type;
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/// Constructs a pool with an automatically determined number of threads.
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ASIO_DECL thread_pool();
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/// Constructs a pool with a specified number of threads.
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ASIO_DECL thread_pool(std::size_t num_threads);
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/// Destructor.
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/**
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* Automatically stops and joins the pool, if not explicitly done beforehand.
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*/
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ASIO_DECL ~thread_pool();
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/// Obtains the executor associated with the pool.
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executor_type get_executor() ASIO_NOEXCEPT;
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/// Stops the threads.
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/**
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* This function stops the threads as soon as possible. As a result of calling
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* @c stop(), pending function objects may be never be invoked.
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*/
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ASIO_DECL void stop();
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/// Joins the threads.
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/**
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* This function blocks until the threads in the pool have completed. If @c
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* stop() is not called prior to @c join(), the @c join() call will wait
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* until the pool has no more outstanding work.
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*/
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ASIO_DECL void join();
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private:
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friend class executor_type;
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struct thread_function;
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// The underlying scheduler.
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detail::scheduler& scheduler_;
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// The threads in the pool.
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detail::thread_group threads_;
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};
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/// Executor used to submit functions to a thread pool.
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class thread_pool::executor_type
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{
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public:
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/// Obtain the underlying execution context.
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thread_pool& context() const ASIO_NOEXCEPT;
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/// Inform the thread pool that it has some outstanding work to do.
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/**
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* This function is used to inform the thread pool that some work has begun.
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* This ensures that the thread pool's join() function will not return while
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* the work is underway.
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*/
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void on_work_started() const ASIO_NOEXCEPT;
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/// Inform the thread pool that some work is no longer outstanding.
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/**
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* This function is used to inform the thread pool that some work has
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* finished. Once the count of unfinished work reaches zero, the thread
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* pool's join() function is permitted to exit.
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*/
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void on_work_finished() const ASIO_NOEXCEPT;
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/// Request the thread pool to invoke the given function object.
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/**
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* This function is used to ask the thread pool to execute the given function
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* object. If the current thread belongs to the pool, @c dispatch() executes
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* the function before returning. Otherwise, the function will be scheduled
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* to run on the thread pool.
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*
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* @param f The function object to be called. The executor will make
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* a copy of the handler object as required. The function signature of the
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* function object must be: @code void function(); @endcode
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*
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* @param a An allocator that may be used by the executor to allocate the
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* internal storage needed for function invocation.
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*/
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template <typename Function, typename Allocator>
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void dispatch(ASIO_MOVE_ARG(Function) f, const Allocator& a) const;
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/// Request the thread pool to invoke the given function object.
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/**
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* This function is used to ask the thread pool to execute the given function
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* object. The function object will never be executed inside @c post().
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* Instead, it will be scheduled to run on the thread pool.
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*
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* @param f The function object to be called. The executor will make
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* a copy of the handler object as required. The function signature of the
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* function object must be: @code void function(); @endcode
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*
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* @param a An allocator that may be used by the executor to allocate the
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* internal storage needed for function invocation.
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*/
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template <typename Function, typename Allocator>
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void post(ASIO_MOVE_ARG(Function) f, const Allocator& a) const;
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/// Request the thread pool to invoke the given function object.
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/**
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* This function is used to ask the thread pool to execute the given function
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* object. The function object will never be executed inside @c defer().
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* Instead, it will be scheduled to run on the thread pool.
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*
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* If the current thread belongs to the thread pool, @c defer() will delay
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* scheduling the function object until the current thread returns control to
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* the pool.
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*
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* @param f The function object to be called. The executor will make
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* a copy of the handler object as required. The function signature of the
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* function object must be: @code void function(); @endcode
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*
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* @param a An allocator that may be used by the executor to allocate the
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* internal storage needed for function invocation.
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*/
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template <typename Function, typename Allocator>
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void defer(ASIO_MOVE_ARG(Function) f, const Allocator& a) const;
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/// Determine whether the thread pool is running in the current thread.
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/**
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* @return @c true if the current thread belongs to the pool. Otherwise
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* returns @c false.
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*/
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bool running_in_this_thread() const ASIO_NOEXCEPT;
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/// Compare two executors for equality.
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/**
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* Two executors are equal if they refer to the same underlying thread pool.
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*/
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friend bool operator==(const executor_type& a,
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const executor_type& b) ASIO_NOEXCEPT
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{
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return &a.pool_ == &b.pool_;
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}
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/// Compare two executors for inequality.
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/**
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* Two executors are equal if they refer to the same underlying thread pool.
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*/
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friend bool operator!=(const executor_type& a,
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const executor_type& b) ASIO_NOEXCEPT
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{
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return &a.pool_ != &b.pool_;
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}
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private:
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friend class thread_pool;
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// Constructor.
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explicit executor_type(thread_pool& p) : pool_(p) {}
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// The underlying thread pool.
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thread_pool& pool_;
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};
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} // namespace asio
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#include "asio/detail/pop_options.hpp"
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#include "asio/impl/thread_pool.hpp"
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#if defined(ASIO_HEADER_ONLY)
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# include "asio/impl/thread_pool.ipp"
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#endif // defined(ASIO_HEADER_ONLY)
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#endif // ASIO_THREAD_POOL_HPP
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