arduino-esp32/tools/sdk/include/asio/asio/thread.hpp
Me No Dev 04963009ee
Update IDF to a0468b2 (#2108)
* Update IDF to a0468b2

* add missing ld file

* Fix PIO builds and change coex policy
2018-11-26 23:22:11 +01:00

93 lines
2.3 KiB
C++

//
// thread.hpp
// ~~~~~~~~~~
//
// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_THREAD_HPP
#define ASIO_THREAD_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#include "asio/detail/noncopyable.hpp"
#include "asio/detail/thread.hpp"
#include "asio/detail/push_options.hpp"
namespace asio {
/// A simple abstraction for starting threads.
/**
* The asio::thread class implements the smallest possible subset of the
* functionality of boost::thread. It is intended to be used only for starting
* a thread and waiting for it to exit. If more extensive threading
* capabilities are required, you are strongly advised to use something else.
*
* @par Thread Safety
* @e Distinct @e objects: Safe.@n
* @e Shared @e objects: Unsafe.
*
* @par Example
* A typical use of asio::thread would be to launch a thread to run an
* io_context's event processing loop:
*
* @par
* @code asio::io_context io_context;
* // ...
* asio::thread t(boost::bind(&asio::io_context::run, &io_context));
* // ...
* t.join(); @endcode
*/
class thread
: private noncopyable
{
public:
/// Start a new thread that executes the supplied function.
/**
* This constructor creates a new thread that will execute the given function
* or function object.
*
* @param f The function or function object to be run in the thread. The
* function signature must be: @code void f(); @endcode
*/
template <typename Function>
explicit thread(Function f)
: impl_(f)
{
}
/// Destructor.
~thread()
{
}
/// Wait for the thread to exit.
/**
* This function will block until the thread has exited.
*
* If this function is not called before the thread object is destroyed, the
* thread itself will continue to run until completion. You will, however,
* no longer have the ability to wait for it to exit.
*/
void join()
{
impl_.join();
}
private:
detail::thread impl_;
};
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // ASIO_THREAD_HPP