openCom-Companion/sbapp/plyer/platforms/linux/audio.py
2024-06-04 02:55:13 +02:00

59 lines
1.5 KiB
Python

import time
import threading
from sbapp.plyer.facades.audio import Audio
from kivy.core.audio import SoundLoader
class LinuxAudio(Audio):
def __init__(self, file_path=None):
default_path = None
super().__init__(file_path or default_path)
self._recorder = None
self._player = None
self._check_thread = None
self._finished_callback = None
self._loaded_path = None
self.sound = None
self.is_playing = False
def _check_playback(self):
while self.sound != None and self.sound.state == "play":
time.sleep(0.25)
self.is_playing = False
if self._finished_callback and callable(self._finished_callback):
self._check_thread = None
self._finished_callback(self)
def _start(self):
# TODO: Implement recording
pass
def _stop(self):
if self.sound != None and self.sound.state == "play":
self.sound.stop()
self.is_playing = False
def _play(self):
if self.sound == None or self._loaded_path != self._file_path:
self.sound = SoundLoader.load(self._file_path)
self.is_playing = True
self.sound.play()
self._check_thread = threading.Thread(target=self._check_playback, daemon=True)
self._check_thread.start()
def reload(self):
self._loaded_path = None
self.sound = None
def playing(self):
return self.is_playing
def instance():
return LinuxAudio()