mirror of
https://github.com/liberatedsystems/openCom-Companion.git
synced 2024-11-22 13:30:36 +01:00
161 lines
6.7 KiB
XML
161 lines
6.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
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com.gamemaker.game
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="{{ args.package }}"
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android:versionCode="{{ args.numeric_version }}"
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android:versionName="{{ args.version }}"
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android:installLocation="auto">
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<supports-screens
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android:smallScreens="true"
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android:normalScreens="true"
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android:largeScreens="true"
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android:anyDensity="true"
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{% if args.min_sdk_version >= 9 %}
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android:xlargeScreens="true"
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{% endif %}
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/>
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<!-- Android 2.3.3 -->
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<uses-sdk android:minSdkVersion="{{ args.min_sdk_version }}" android:targetSdkVersion="{{ android_api }}" />
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<!-- OpenGL ES 2.0 -->
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<uses-feature android:glEsVersion="0x00020000" />
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<uses-feature android:name="android.hardware.usb.host" />
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<!-- Allow writing to external storage -->
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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<!-- Legacy permissions for bluetooth access (Android < 12) -->
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<uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" />
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<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" android:maxSdkVersion="30" />
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{% for perm in args.permissions %}
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<uses-permission android:name="{{ perm.name }}"{% if perm.maxSdkVersion %} android:maxSdkVersion="{{ perm.maxSdkVersion }}"{% endif %}{% if perm.usesPermissionFlags %} android:usesPermissionFlags="{{ perm.usesPermissionFlags }}"{% endif %} />
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{% endfor %}
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{% if args.wakelock %}
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<uses-permission android:name="android.permission.WAKE_LOCK" />
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{% endif %}
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{% if args.billing_pubkey %}
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<uses-permission android:name="com.android.vending.BILLING" />
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{% endif %}
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{{ args.extra_manifest_xml }}
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<!-- Create a Java class extending SDLActivity and place it in a
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directory under src matching the package, e.g.
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src/com/gamemaker/game/MyGame.java
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then replace "SDLActivity" with the name of your class (e.g. "MyGame")
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in the XML below.
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An example Java class can be found in README-android.txt
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-->
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<application android:label="@string/app_name"
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{% if debug %}android:debuggable="true"{% endif %}
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android:icon="@mipmap/icon"
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android:allowBackup="{{ args.allow_backup }}"
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{% if args.backup_rules %}android:fullBackupContent="@xml/{{ args.backup_rules }}"{% endif %}
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{{ args.extra_manifest_application_arguments }}
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android:theme="{{args.android_apptheme}}{% if not args.window %}.Fullscreen{% endif %}"
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android:hardwareAccelerated="true"
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>
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{% for l in args.android_used_libs %}
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<uses-library android:name="{{ l }}" />
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{% endfor %}
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{% for m in args.meta_data %}
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<meta-data android:name="{{ m.split('=', 1)[0] }}" android:value="{{ m.split('=', 1)[-1] }}"/>{% endfor %}
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<meta-data android:name="wakelock" android:value="{% if args.wakelock %}1{% else %}0{% endif %}"/>
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<activity android:name="{{args.android_entrypoint}}"
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android:label="@string/app_name"
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android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|fontScale|uiMode{% if args.min_sdk_version >= 8 %}|uiMode{% endif %}{% if args.min_sdk_version >= 13 %}|screenSize|smallestScreenSize{% endif %}{% if args.min_sdk_version >= 17 %}|layoutDirection{% endif %}{% if args.min_sdk_version >= 24 %}|density{% endif %}"
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android:screenOrientation="user"
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android:exported="true"
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{% if args.activity_launch_mode %}
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android:launchMode="{{ args.activity_launch_mode }}"
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{% endif %}
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>
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{% if args.launcher %}
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<intent-filter>
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<action android:name="org.kivy.LAUNCH" />
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<category android:name="android.intent.category.DEFAULT" />
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<data android:scheme="{{ url_scheme }}" />
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</intent-filter>
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{% else %}
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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{% endif %}
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{%- if args.intent_filters -%}
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{{- args.intent_filters -}}
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{%- endif -%}
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</activity>
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{% if args.launcher %}
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<activity android:name="org.kivy.android.launcher.ProjectChooser"
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android:icon="@mipmap/icon"
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android:label="@string/app_name"
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android:exported="true">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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{% endif %}
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{% if service or args.launcher %}
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<service android:name="{{ args.service_class_name }}"
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android:process=":pythonservice" />
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{% endif %}
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{% for name in service_names %}
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<service android:name="{{ args.package }}.Service{{ name|capitalize }}"
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android:process=":service_{{ name }}" />
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{% endfor %}
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{% for name in native_services %}
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<service android:name="{{ name }}" />
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{% endfor %}
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{% if args.billing_pubkey %}
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<service android:name="org.kivy.android.billing.BillingReceiver"
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android:process=":pythonbilling" />
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<receiver android:name="org.kivy.android.billing.BillingReceiver"
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android:process=":pythonbillingreceiver"
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android:exported="false">
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<intent-filter>
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<action android:name="com.android.vending.billing.IN_APP_NOTIFY" />
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<action android:name="com.android.vending.billing.RESPONSE_CODE" />
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<action android:name="com.android.vending.billing.PURCHASE_STATE_CHANGED" />
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</intent-filter>
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</receiver>
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{% endif %}
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{% for a in args.add_activity %}
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<activity android:name="{{ a }}"></activity>
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{% endfor %}
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<provider
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android:name="androidx.core.content.FileProvider"
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android:authorities="io.unsigned.sideband.provider"
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android:exported="false"
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android:grantUriPermissions="true">
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<!-- ressource file to create -->
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<meta-data
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android:name="android.support.FILE_PROVIDER_PATHS"
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android:resource="@xml/file_paths">
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</meta-data>
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</provider>
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</application>
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</manifest>
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