1.5 KiB
1.5 KiB
ESP RainMaker Switch
This example demonstrates how to build a switch device to be used with ESP RainMaker.
What to expect in this example?
- This example sketch uses the on board Boot button and GPIO16 to demonstrate an ESP RainMaker switch device.
- After compiling and flashing the example, add your device using the ESP RainMaker phone apps by scanning the QR code.
- Toggling the state from the phone app will toggle the switch state (GPIO16).
- Pressing the Boot button will toggle the switch state (GPIO16) and the same will reflect on the phone app.
Output
[ 63][I][RMaker.cpp:13] event_handler(): RainMaker Initialised.
[ 69][I][WiFiProv.cpp:158] beginProvision(): Already Provisioned
[ 69][I][WiFiProv.cpp:162] beginProvision(): Attempting connect to AP: Viking007_2GEXT
Toggle State to false.
[ 8182][I][RMakerDevice.cpp:162] updateAndReportParam(): Device : Switch, Param Name : Power, Val : false
Toggle State to true.
[ 9835][I][RMakerDevice.cpp:162] updateAndReportParam(): Device : Switch, Param Name : Power, Val : true
Received value = false for Switch - Power
Received value = true for Switch - Power
Toggle State to false.
[ 29937][I][RMakerDevice.cpp:162] updateAndReportParam(): Device : Switch, Param Name : Power, Val : false
Resetting the device
- Press and Hold the Boot button for more than 3 seconds and then release to reset Wi-Fi configuration.
- Press and Hold the Boot button for more than 10 seconds and then release to reset to factory defaults.