arduino-esp32/tools/sdk/esp32/include/coap/libcoap/include/coap2/prng.h
Me No Dev 5502879a5b
v2.0.0 Add support for ESP32S2 and update ESP-IDF to 4.4 (#4996)
This is very much still work in progress and much more will change before the final 2.0.0

Some APIs have changed. New libraries have been added. LittleFS included.

Co-authored-by: Seon Rozenblum <seonr@3sprockets.com>
Co-authored-by: Me No Dev <me-no-dev@users.noreply.github.com>
Co-authored-by: geeksville <kevinh@geeksville.com>
Co-authored-by: Mike Dunston <m_dunston@comcast.net>
Co-authored-by: Unexpected Maker <seon@unexpectedmaker.com>
Co-authored-by: Seon Rozenblum <seonr@3sprockets.com>
Co-authored-by: microDev <70126934+microDev1@users.noreply.github.com>
Co-authored-by: tobozo <tobozo@users.noreply.github.com>
Co-authored-by: bobobo1618 <bobobo1618@users.noreply.github.com>
Co-authored-by: lorol <lorolouis@gmail.com>
Co-authored-by: geeksville <kevinh@geeksville.com>
Co-authored-by: Limor "Ladyada" Fried <limor@ladyada.net>
Co-authored-by: Sweety <switi.mhaiske@espressif.com>
Co-authored-by: Loick MAHIEUX <loick111@gmail.com>
Co-authored-by: Larry Bernstone <lbernstone@gmail.com>
Co-authored-by: Valerii Koval <valeros@users.noreply.github.com>
Co-authored-by: 快乐的我531 <2302004040@qq.com>
Co-authored-by: chegewara <imperiaonline4@gmail.com>
Co-authored-by: Clemens Kirchgatterer <clemens@1541.org>
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2021-04-05 14:23:58 +03:00

128 lines
2.9 KiB
C

/*
* prng.h -- Pseudo Random Numbers
*
* Copyright (C) 2010-2011 Olaf Bergmann <bergmann@tzi.org>
*
* This file is part of the CoAP library libcoap. Please see README for terms
* of use.
*/
/**
* @file prng.h
* @brief Pseudo Random Numbers
*/
#ifndef COAP_PRNG_H_
#define COAP_PRNG_H_
/**
* @defgroup prng Pseudo Random Numbers
* API functions for gerating pseudo random numbers
* @{
*/
#if defined(WITH_CONTIKI)
#include <string.h>
/**
* Fills \p buf with \p len random bytes. This is the default implementation for
* prng(). You might want to change prng() to use a better PRNG on your specific
* platform.
*/
COAP_STATIC_INLINE int
contiki_prng_impl(unsigned char *buf, size_t len) {
uint16_t v = random_rand();
while (len > sizeof(v)) {
memcpy(buf, &v, sizeof(v));
len -= sizeof(v);
buf += sizeof(v);
v = random_rand();
}
memcpy(buf, &v, len);
return 1;
}
#define prng(Buf,Length) contiki_prng_impl((Buf), (Length))
#define prng_init(Value) random_init((uint16_t)(Value))
#elif defined(WITH_LWIP) && defined(LWIP_RAND)
COAP_STATIC_INLINE int
lwip_prng_impl(unsigned char *buf, size_t len) {
u32_t v = LWIP_RAND();
while (len > sizeof(v)) {
memcpy(buf, &v, sizeof(v));
len -= sizeof(v);
buf += sizeof(v);
v = LWIP_RAND();
}
memcpy(buf, &v, len);
return 1;
}
#define prng(Buf,Length) lwip_prng_impl((Buf), (Length))
#define prng_init(Value)
#elif defined(_WIN32)
#define prng_init(Value)
errno_t __cdecl rand_s( _Out_ unsigned int* _RandomValue );
/**
* Fills \p buf with \p len random bytes. This is the default implementation for
* prng(). You might want to change prng() to use a better PRNG on your specific
* platform.
*/
COAP_STATIC_INLINE int
coap_prng_impl( unsigned char *buf, size_t len ) {
while ( len != 0 ) {
uint32_t r = 0;
size_t i;
if ( rand_s( &r ) != 0 )
return 0;
for ( i = 0; i < len && i < 4; i++ ) {
*buf++ = (uint8_t)r;
r >>= 8;
}
len -= i;
}
return 1;
}
#else
#include <stdlib.h>
/**
* Fills \p buf with \p len random bytes. This is the default implementation for
* prng(). You might want to change prng() to use a better PRNG on your specific
* platform.
*/
COAP_STATIC_INLINE int
coap_prng_impl( unsigned char *buf, size_t len ) {
while ( len-- )
*buf++ = rand() & 0xFF;
return 1;
}
#endif
#ifndef prng
/**
* Fills \p Buf with \p Length bytes of random data.
*
* @hideinitializer
*/
#define prng(Buf,Length) coap_prng_impl((Buf), (Length))
#endif
#ifndef prng_init
/**
* Called to set the PRNG seed. You may want to re-define this to allow for a
* better PRNG.
*
* @hideinitializer
*/
#define prng_init(Value) srand((unsigned long)(Value))
#endif
/** @} */
#endif /* COAP_PRNG_H_ */